railr [ launch a coin ]

> pump.fun coins, on rails_

every coin launches with its route laid.

where every fee goes. what fires at each stop. when the dev bag unlocks. it's set at launch, and nobody can switch the tracks. not the dev, not us.

# $MOON's route[ laid at launch ]
feesburn 30 · holders 30 · chest 30 · dev 10

> devs make promises_

(o_o) a dev @dev_pup · 2mexample

we're doing a buyback & burn at 100k mc[derailed]

(^_^) a dev @dev_moon · 5mexample

holders get paid every hour. trust me[derailed]

(-_-) a dev @dev_gm · 8mexample

my dev bag stays locked till 1M. promise[derailed]

promises derail. rails don't.

# how it works

lay the route. sign once. it runs on rails.

  1. 1

    lay the route

    split the creator fees four ways, add up to five stops (when this happens, do that), and set when the dev bag unlocks.

  2. 2

    one signature

    you approve one plain SOL payment. the coin goes live on pump.fun with its route attached. one signature: yours.

  3. 3

    it runs on rails

    every fee claim splits the way the route says. when the coin reaches a stop, the rule fires on its own, in its own transaction.

# a route, running$MOON · example
mcap $41.7K
$0[$100K] stop 1
1 · trades
    2 · every fee claim, split by the route
    burn30%0.00SOL bought back & burned
    holders30%0.00SOL paid to holders
    chest30%0.00SOL waiting for a stop
    dev10%0.00SOL to the creator
    3 · stops
    stop 1 mcap hits $100K -> burn half the chest[fired]

    # lay a route

    your coin's route, in writing.

    everything here is set when the coin launches. after that, nobody can switch the tracks.

    coin
    fees 100%

    every creator-fee claim splits this way. move one and the others make room.

    stops 2 / 5

    when this happens, do that. stops spend the chest.

    dev bag
    # $MOON's route[ #d1b8e21a ]

    Moonshot · draft

    fees
      dev bag
      signedyour wallet
      [ laid at launch ]

      you'll approve one plain SOL payment. one signature: yours.

      # on solana

      every stop, its own transaction.

      when a route does something, it does it on chain, in the open. every claim, burn and payout has a signature anyone can look up.

      # $MOON · receiptsexample
        > live (examples):

        # questions

        the small print, in large print.

        can the dev change the route after launch?

        no. the route is set when the coin launches. there's no edit button, no admin key and no "v2".

        can railr change it?

        no. not us either. once a coin is on its rails, it runs exactly as laid for as long as it trades.

        what does launching cost?

        one plain SOL payment that covers the create and your dev buy. you see the exact amount before you approve it, and you sign once.

        how do holders get paid?

        the holders' share of every fee claim is paid out in SOL. each payout is its own transaction, so anyone can check it.

        what's the chest for?

        it's what the stops spend. a chest with no stops just waits; a stop like "when mcap hits $100K, burn half the chest" spends it at that moment.

        is this pump.fun?

        no. coins launch on pump.fun, but railr is a separate project and isn't affiliated with pump.fun.